Make font blurry



I’d like to make a bit of gui text blurry, so that the user cannot read it, but can still make out that it is text.

I assume the solution involves somehow combining the built-in font.fp and code similar to this from deffx:

However, I don’t know enough about shaders to pull it off.

Any assistance would be appreciated, thanks!


You’ll want to use a render target because there is not enough padding in the font glyphs for the blur to spread how you want most likely. I took a look at DefFX and that example should be working as is for using a render target make sure you use the right render script in the game.project file.