# Ludum Dare #38 this weekend

**URL:** <https://forum.defold.com/t/ludum-dare-38-this-weekend/7631>\
**Category:** Announcements\
**Created:** [April 21, 2017, 7:31pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631 "2017-04-21T19:31:24Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [April 21, 2017, 7:31pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/1 "2017-04-21T19:31:24Z")

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This weekend is the [38th Ludum Dare](https://ldjam.com/). The final round of voting has ended and it’s less than 6 hours until the theme is revealed and the jam starts! 🎉

Ludum Dare is an excellent opportunity to have some fun, learn new stuff and hopefully finish a small game. Defold, with it’s rapid workflow and hot reload feature, is the perfect engine for a game jam.

A while back @Oleg_The_Evangelist did put together a kick start guide for using Defold at game jams. Check it out:

> [@Using Defold for Game Jam, Ludum Dare and similar](https://forum.defold.com/t/using-defold-for-game-jam-ludum-dare-and-similar/2532):
>
> I’ve had a chance to help people kick-start with Defold for game jams and similar kind of events, when you’re expected to deliver something quickly. One doesn’t really have time to learn specifics of the game engine, as all the focus shifts towards the game project. And Defold is probably a tool best enjoyed with a slow thoughtful start. However, there’s [Ludum Dare 36](http://ludumdare.com/compo/2016/06/09/august-ld-you-decide/) soon, we’re also partners of [IG Jam at Gamescom](https://igjam.eu/jams/gamescom-2016/). It is a great chance to actually try out the much hyped game engine by King. He…

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 21, 2017, 7:54pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/2 "2017-04-21T19:54:58Z")

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I’ll be participating!

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**Author:** ![sergey.lerg](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/sergey.lerg/32/3970_2.png) [@sergey.lerg](https://forum.defold.com/u/sergey.lerg)\
**Post date:** [April 21, 2017, 8:27pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/3 "2017-04-21T20:27:36Z")

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I’ll participate as well!

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**Author:** ![benjames171](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/benjames171/32/34759_2.png) [@benjames171](https://forum.defold.com/u/benjames171)\
**Post date:** [April 21, 2017, 8:36pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/4 "2017-04-21T20:36:14Z")

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Yep, I’m in too 😁😴

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 22, 2017, 12:56am UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/5 "2017-04-22T00:56:55Z")

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**The Theme for Ludum Dare 38 is: A Small World**

[https://twitter.com/ludumdare/status/855586969740619776](https://twitter.com/ludumdare/status/855586969740619776)

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 22, 2017, 1:05am UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/6 "2017-04-22T01:05:01Z")

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Voting results of themes. Keep it Alive / Start with Nothing were the ones I wanted, but I still have an idea for current theme.

[https://twitter.com/mikekasprzak/status/855588193151877121](https://twitter.com/mikekasprzak/status/855588193151877121)

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**Author:** ![mrphil](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/mrphil/32/3682_2.png) [@mrphil](https://forum.defold.com/u/mrphil)\
**Post date:** [April 22, 2017, 4:08am UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/7 "2017-04-22T04:08:35Z")

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I’m in! And streaming [Twitch](https://www.twitch.tv/xmrphil)

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 22, 2017, 4:11am UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/8 "2017-04-22T04:11:05Z")

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Awesome! I just got an idea after some vidya brain storming and am going for it now. 😀

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 22, 2017, 4:14pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/9 "2017-04-22T16:14:06Z")

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Origin story / intro for what I’m calling Pixcade Cosmos (Pixcade is a new publishing label I’m going to be using in the future). Working on the gameplay right now. World starts 1px in size and grows as you play - expanding outward into the fog. Design for gameplay is an idle type game with some pattern making to make new discoveries. Being designed with a portrait phone layout in mind, but going to publish a web build too, and make the entire visible area able to be interacted with.

 ![](https://forum-defold-uploads.b-cdn.net/original/2X/7/78b6bb73bb7ffae6adc8f535f0fc5b6573701370.png)

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 22, 2017, 5:35pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/10 "2017-04-22T17:35:39Z")

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Current state of world. Using tilemaps and fixed sized 2d arrays right now, but probably going to switch to using GOs for the blocks (I’d use tilemaps if it were possible to dynamically grow them in any direction just by setting tiles as positions, thought about using tilemap chunks but going to test GOs instead since I can also do some other nice things with them) and dynamically sized 2d arrays soon.

 ![](https://forum-defold-uploads.b-cdn.net/original/2X/c/c5f244a51aba63f0534a7df6d2c8d59f2a7139ba.png)

Below is ref mockup from last night. G stands for Gravity and you earn Gravity passively over time from your placed blocks, new blocks cost G to place, can only place blocks next to already existing block sides. You discover new blocks by combining different blocks on top of each other or by arranging blocks in certain patterns next to each other. Once you discover a block, you can then spend G to place it.

 ![](https://forum-defold-uploads.b-cdn.net/original/2X/d/dc11570c3586d1f27e6e34f83fcdc3a71fadc29e.png)

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [April 22, 2017, 5:55pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/11 "2017-04-22T17:55:34Z")

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I like the idea! Looking forward to trying it!

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 22, 2017, 9:34pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/12 "2017-04-22T21:34:10Z")

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Working on pattern matching meanwhile more block types. (And posted on wrong thread d’oh.)

 ![](https://forum-defold-uploads.b-cdn.net/original/2X/c/c611af09310ae9f795eb4e9979bfff9e90af2b1f.png)

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 23, 2017, 7:20pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/13 "2017-04-23T19:20:43Z")

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@sergey.lerg @benjames171 @mrphil How are your games going?

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**Author:** ![sergey.lerg](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/sergey.lerg/32/3970_2.png) [@sergey.lerg](https://forum.defold.com/u/sergey.lerg)\
**Post date:** [April 23, 2017, 7:40pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/14 "2017-04-23T19:40:30Z")

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Mine is terrible, because yesterday my friend had an emergency and I had to help. Only now I can finally start making something. I had to discard the original idea as well. However, I’ll make something even if I miss both deadlines.

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 23, 2017, 9:38pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/15 "2017-04-23T21:38:23Z")

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I’m trying to finish before the comp ends in the next three hours but if I don’t make it I’ll spend tomorrow polishing more and submit for the jam instead.

Been using editor 2 fully with no show stoppers!

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**Author:** ![sergey.lerg](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/sergey.lerg/32/3970_2.png) [@sergey.lerg](https://forum.defold.com/u/sergey.lerg)\
**Post date:** [April 23, 2017, 9:40pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/16 "2017-04-23T21:40:47Z")

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I won’t make it for the compo, but I’ve got a nice doable idea for a world destruction puzzle game.

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**Author:** ![benjames171](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/benjames171/32/34759_2.png) [@benjames171](https://forum.defold.com/u/benjames171)\
**Post date:** [April 23, 2017, 9:44pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/17 "2017-04-23T21:44:43Z")

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I wont make the deadline this time. My “surviving on a desert island” idea is just too complex for 2-3 days of work!

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 23, 2017, 9:52pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/18 "2017-04-23T21:52:57Z")

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I hope you keep working on it anyway!

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [April 23, 2017, 11:25pm UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/19 "2017-04-23T23:25:24Z")

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![](https://forum-defold-uploads.b-cdn.net/original/2X/9/91b5ef4b803ce4c93429c8a79c6b4642128698ea.png)

Need to polish a ton. Adding day night cycle via transitioning the clear color over time. I want to add a bunch of more block types leading up to building logic gates. Scrolling around works good but have not added inertia yet. Still improving the pattern matching for spawning complex structures.That red thing is a compass pointing to the origin which will soon be toggleable. Going to add in buildable waypoints too so you can jump around quickly once the world gets big. I want to have mobs able to spawn and walk around on the blocks. Lots to do still…

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**Author:** ![jfrangoudes](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/jfrangoudes/32/3358_2.png) [@jfrangoudes](https://forum.defold.com/u/jfrangoudes)\
**Post date:** [April 24, 2017, 8:10am UTC](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631/20 "2017-04-24T08:10:11Z")

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My compo entry using defold -

Enjoy a pleasing evening tea:  
[https://ldjam.com/events/ludum-dare/38/just-you-and-your-porch](https://ldjam.com/events/ludum-dare/38/just-you-and-your-porch)

I actually used the new editor for this - it worked really well! Other than a few recurring popup errors, but nothing that couldn’t be fixed by restarting the editor.

Overall a good experience

(re-edit) - Link fixed

[Next page](https://forum.defold.com/t/ludum-dare-38-this-weekend/7631.md?page=2)
