Lag spike after every selection

Strange issue, gets quite annoying when moving many things in small increments.
On Windows, latest version of Defold

Assuming the video is smooth, I take it that the issue is that the movement is “stuttering”, or is anything else lagging in the editor?

Also, does this happen all the time, even after restart? Do you have lots of resources open (a ton of collection tabs, for instance)? Was it present in previous versions of Defold?

It doesn’t seem to happen after a restart anymore.
Referring to the little lag spike in the animation, where the object stops for a few frames, and the cursor is moving away without the object following.
I hadn’t restarted Defold for a long time, so it might have been lots of resources being loaded?
Not sure if it happened in older versions.

Ok. Defold is a Java application that allocates resources as they are used. If you open a lot of files, or huge files, eventually, the editor will consume a lot of memory and might start to lag if there’s a lot of garbage collection happening.

Seems like a garbage collection would just result in a single spike, but this was consistently for every selection. I’m guessing there were some references to allocated resources that were left, even though I closed all other tabs