Version 1.2.89
There one tilemap and about 40 objects in scene. There noticable lags when I move objects. On my laptop it is inconvenient, but possible to work. But check how it looks on my artist’s laptop:
Are there any workarounds for it?
Version 1.2.89
There one tilemap and about 40 objects in scene. There noticable lags when I move objects. On my laptop it is inconvenient, but possible to work. But check how it looks on my artist’s laptop:
Are there any workarounds for it?
Wow, that’s slow. Windows 8? 10? I haven’t seen this myself. @sven, @jakob.pogulis, @Ragnar_Svensson, any idea what could be causing it? Outdated graphics card driver?
The same lag when I use gui with many copies of difficul template.
@britzl, here the DxDiag from that laptop http://pastebin.com/czDDaCwm
@britzl, looks like it doesn’t depend on PC configuration. I able to reproduce this issue on my laptop after making over 150+ objects by copy-pasting. Outliner has also unworkable lags. Fortunately, no lags in the game. But it still makes hell from our work.
Ouch, that was really sad to see. I’ll do some more extensive tests in Editor2 to see where we are, it’s unfortunately unlikely that we will fix it in Editor1.
by the way, I chacked this issue with my GUI component with many difficult templates in Editor2, and all works fine, without lags.
Can’t wait when editor2 will be released.