iOS build error with latest editor (SOLVED)

#1

Hi,

My iOS build fails with the latest Defold Editor & bob.jar
I’ve attached a log, can you guys please help me pinpoint the issue ?

Defold_Engine_build_1.2.162.txt (4.1 KB)

0 Likes

#2

Looks like a connection error, do you get this every time you try to bundle?

Is the project very large (including extension/libraries etc)?

0 Likes

#3

The project has just under 600 MB because we use a lot of Third Party binary libraries (in a custom extension).
The issue started to appear about a week ago when we updated the editor & TP libraries and now occurs on every build.

0 Likes

#4

If you open the Preferences dialog in Defold, what does the “Build server” say if you look under the “Extensions” tab?

0 Likes

#5

The Build Service URL is: https://build.defold.com

0 Likes

#6

Our max upload size is 500mb, but it seems that it passes the limit because it starts to build.
However, on the server is says “OutOfMemoryError” which I take it is a sure sign that it’s your build.

How many architectures do you have in your libraries?

As a first step, I suggest removing the ones you don’t need with lipo, and for the rest of the ones (armv7-ios, arm64-ios, x86_64-ios) I’d extract each arch from the libraries and put them into each platform folder.

1 Like

#7

In the end we managed to fit everything in by stripping the debug symbols and keeping only the arm architectures.

Thanks

2 Likes