Input repeat delay and interval issue

I’m using the default values for these: 0.5 for delay and 0.2 for interval.

When timing them in my game only half the defined durations passes before triggering, so 0.25 for delay and 0.1 for repeat.

What might cause something like this? Thanks.

I think we need to look at some code and investigate a bit. Please open a ticket on GitHub and we will take a look next week.

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