Image manipulation

Hello all,

How can I create an explosion effect for an image?

Thanks in advance

Edit:

I want to give an explosion effect for a game object. So it will explode and disappear from screen.

Probably, my options are:

1 - I can triangulate that GO:s current view and I can create small GO pieces and animate that pieces’ positions and transparencies. But this option has a question: How can i render a GO as a texture? Does DEFOLD support for render textures ?

2 - I can mess and do it with shaders. However, that option has a question too: Is there a documentation about shader development for DEFOLD ?

3 - Some other option what I have not imagined till now. This one has the best question: What is it ?

I am newbie on DEFOLD and It feels like it could be done easily. But it became a pain because of poor documentation

That question is kinda vague. I’m not sure what you mean. Do you want to create an explosion kinda in front of the image? Do you want the image itself to explode? Using shaders making a ripple/lighting effect in the image?
Would be good some more details.

/A

@Andreas_Jirenius
Question is updated.
Thanks

I agree with Andreas, some more information about exactly what you want to achieve would be helpful. You can also use a particle FX to create an explosion of some kind.

  1. Read the documentation on the renderer
  2. Red the documentation on materials
  3. I’m still not sure about what kind of visual effect you are after? Would a particle FX work?