# Illumination — Ready-to-use forward shading lighting for 3D games

**URL:** <https://forum.defold.com/t/illumination-ready-to-use-forward-shading-lighting-for-3d-games/71465>\
**Category:** The Defoldmine\
**Created:** [August 20, 2022, 11:21am UTC](https://forum.defold.com/t/illumination-ready-to-use-forward-shading-lighting-for-3d-games/71465 "2022-08-20T11:21:06Z")\
**Posts on this page:** 1\
**Showing post:** 11

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**Author:** ![Pawel](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pawel/32/24623_2.png) [@Pawel](https://forum.defold.com/u/Pawel)\
**Post date:** [August 22, 2022, 9:37am UTC](https://forum.defold.com/t/illumination-ready-to-use-forward-shading-lighting-for-3d-games/71465/11 "2022-08-22T09:37:54Z")

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It would be perfect if SSAO would be possible to add here! 😍  
There were already experiments here: [SSAO Example](https://forum.defold.com/t/ssao-example/70995) and here [SSAO/SSLR/Deferred shading - #4 by dlannan](https://forum.defold.com/t/ssao-sslr-deferred-shading/70100/4)

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