HTML5 Bundle Errors Lua modules (SOLVED)

#1

I’m getting a lot of “the module XXXXXXXXX can’t be found” when I try to do a HTML5 bundle. I have a lot of modules (building a bit of a framework – eventually some may be dropped) and as a result nothing is building.

It seems to be related to an issue with how I initially require the module but I’m not sure what I’m doing wrong.

e.g. local _ = require ‘allen’
e.g. local tester = require “util.tester”

These are part of these specific libraries and local builds run fine. Though HTML5 build does not.

This is one of my own modules throwing errors:

local constants = require(“main.Constants”)

What am I missing?

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#2

Never had this happened to me but one thing I can think of is that some OS does not like capitalized letters. Maybe try to rename “main.Constants” to “main.constants”?

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#3

I’ll check on that… also thinking now it might be some additional pathing issues that the bundle build is more sensitive to than the in-editor build… What I don’t want to do for now is start ripping stuff out completely just to get a build if I don’t have to.

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#4

So it was definitely pathing issues. FWIW it seems that while the normal editor isn’t finicky about exact pathing HTML Bundle Build wants full paths for any required module. Once I cleared up those paths with perfect paths it did attempt to build. Now seeing other issues unrelated to this.

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