# How to remove a tile from collision group? (SOLVED)

**URL:** <https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996>\
**Category:** Questions\
**Created:** [October 27, 2017, 7:11am UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996 "2017-10-27T07:11:42Z")\
**Posts on this page:** 10\
**Page:** 1

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**Author:** ![chevgc](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/chevgc/32/6151_2.png) [@chevgc](https://forum.defold.com/u/chevgc)\
**Post date:** [October 27, 2017, 7:11am UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996/1 "2017-10-27T07:11:42Z")

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So ive started working on converting my Java based Platformer to Defold and Im running into a few editor issues. I’ve already have a test level up and running and the player walking around with the camera following him. The problem Im having is how do I remove a specific tile from a collision group in a tile source? What is the Keyboard shortcut per say?

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**Author:** ![chevgc](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/chevgc/32/6151_2.png) [@chevgc](https://forum.defold.com/u/chevgc)\
**Post date:** [October 27, 2017, 7:16am UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996/2 "2017-10-27T07:16:47Z")

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I want to remove the inner tile from the geometry group

 ![exampletile](https://forum-defold-uploads.b-cdn.net/original/2X/f/f474bf87c1667c87b79f7664f60e7a54b702335a.JPG)

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**Author:** ![sven](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/sven/32/1086_2.png) [@sven](https://forum.defold.com/u/sven)\
**Post date:** [October 27, 2017, 7:25am UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996/3 "2017-10-27T07:25:13Z")

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I think you should be able to select the “Tile Source” root node in the outline, then click on the tile you want to change.

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**Author:** ![chevgc](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/chevgc/32/6151_2.png) [@chevgc](https://forum.defold.com/u/chevgc)\
**Post date:** [October 27, 2017, 7:28am UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996/4 "2017-10-27T07:28:47Z")

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Thank you. Works perfectly. Are you guys planning to change that? Its a bit strange. I naturally tried using ctrl+left click and Atl+ left click

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**Author:** ![sven](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/sven/32/1086_2.png) [@sven](https://forum.defold.com/u/sven)\
**Post date:** [October 27, 2017, 9:07am UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996/5 "2017-10-27T09:07:41Z")

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ping @Ragnar_Dahlen 🙂

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**Author:** ![chevgc](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/chevgc/32/6151_2.png) [@chevgc](https://forum.defold.com/u/chevgc)\
**Post date:** [October 27, 2017, 9:19am UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996/6 "2017-10-27T09:19:47Z")

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There is a lot of features I could suggest

- Tile fill tool
- Multi tile select from the selection box
- Tile multi draw tool(multiple instances of the same tile in a straight line)
- Eraser(Currently just selecting a blank tile)
- etc  
Im using Defold Editor 2. by the way.

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**Author:** ![sven](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/sven/32/1086_2.png) [@sven](https://forum.defold.com/u/sven)\
**Post date:** [October 27, 2017, 10:18am UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996/7 "2017-10-27T10:18:30Z")

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Please file feature request and reports for Editor 2 through this; [GitHub - defold/editor2-issues: DEPRECATED · GitHub](https://github.com/defold/editor2-issues/)

There is also a report option built into the editor as well! 🙂

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**Author:** ![SonOfVHS](https://forum-defold.b-cdn.net/letter_avatar_proxy/v4/letter/s/4af34b/32.png) [@SonOfVHS](https://forum.defold.com/u/SonOfVHS)\
**Post date:** [October 19, 2020, 8:28pm UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996/8 "2020-10-19T20:28:08Z")

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I feel really stupid, but I’m having trouble with assigning tiles to collision groups.

Everything I’ve found about this says “paint” them, and then they appear outlined , but nothing I do seems to achieve that.

1. How do I tell Defold that a tile is part of a collision group?
2. How do I find out whether a tile is part of a collision group?

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**Author:** ![benjames171](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/benjames171/32/34759_2.png) [@benjames171](https://forum.defold.com/u/benjames171)\
**Post date:** [October 19, 2020, 8:40pm UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996/9 "2020-10-19T20:40:51Z")

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Make sure you set the ‘Collision’ shape to the same file as the image, then the outlines should appear. You can then add collision groups to the outline section above before ‘painting’ them onto the tilesource.

 ![image](https://forum-defold-uploads.b-cdn.net/original/3X/1/6/16c19962994a3596268194a0dc645e8cad9ef93e.png)

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<div class="post-metadata">

**Author:** ![SonOfVHS](https://forum-defold.b-cdn.net/letter_avatar_proxy/v4/letter/s/4af34b/32.png) [@SonOfVHS](https://forum.defold.com/u/SonOfVHS)\
**Post date:** [October 19, 2020, 8:49pm UTC](https://forum.defold.com/t/how-to-remove-a-tile-from-collision-group-solved/12996/10 "2020-10-19T20:49:12Z")

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Thanks! I had to scroll to see it.
