How to make splash particle effect [SOLVED]

Hello everyone, I need help. I’m porting the game from Unity to Defold, I need to implement this kind of spattering effect of splashing.

Already tried to apply different modifiers, but it looks like a fountain.

The splash can probably be made using a wide box emitter facing upwards and with an acceleration modifier pointing down. Add a radial modifier for some spread.

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Thx. I’m just decrease particle life time and duration to 0.8 and increase speed. Now its looks like splash.

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