How to know about game performance?

One of the main problems of coming from a none computer background is that it’s often difficult to understand what is going on under the hood. Anything that doesn’t have a visual effect, or can’t be printed to the console, can be difficult to learn about.

Recently, I’ve been doing some tests with particles (lots and lots of particles) and I’ve noticed that i’m starting to get the fans going on my macbook air, and that normally only happens when i play 3D games. Are there any tools we can use to see what scripts/objects are making things complicated?

You can try to have a look at the visual profiler and see if anything sticks out:

/Johan

@Johan_Beck-Noren cheers champ. I didn’t even know that existed. Defold is full of surprises.

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And there’s also a web profiler. @sicher, we should create a separate section out of the profiler manual. Now it’s hidden under Debugging.

Yeah, I’ll see to that.