How to fix this tilemap error?

I’m having an issue with using 2 layers in my tilemap. I’m not sure if this is an issue with the tilemap, or maybe the camera, or maybe defold itself, but the layers can’t decide which one should show and it just flickers between the two of them, loading and deloading.

I’ll attach my project so that you can have a look, help is greatly appreciated :slight_smile:

Platformer.zip (117.3 KB)

Looks like you’re running out of tiles. Note the error in the console:

ERROR:GAMESYS: Out of tiles to render (2048). You can change this with the game.project setting tilemap.max_tile_count

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ah, changing it to 4096 worked, thank you so much :slight_smile: