DEBUG:SCRIPT:
{
x = 192.25,
touch = {
1 = {
x = 192,
tap_count = 0,
pressed = false,
y = 86,
dx = 0,
released = false,
dy = 0,
}
2 = {
x = 1100,
tap_count = 0,
pressed = false,
y = 69,
dx = 0,
released = false,
dy = 0,
}
}
pressed = false,
y = 86.25,
screen_y = 173,
screen_dy = 0,
screen_dx = 0,
screen_x = 384,
dx = 0,
value = 1,
repeated = false,
released = false,
dy = 0,
}
ERROR:SCRIPT: World/controller/controller.gui_script:21: bad argument #1 to ‘ipairs’ (table expected, got nil)
stack traceback:
[C]: in function 'ipairs’
World/controller/controller.gui_script:21: in function <World/controller/controller.gui_script:19>
DEBUG:SCRIPT:
{
x = 192.25,
touch = {
1 = {
x = 192,
tap_count = 0,
pressed = false,
y = 86,
dx = 0,
released = false,
dy = 0,
}
2 = {
x = 1100,
tap_count = 0,
pressed = false,
y = 69,
dx = 0,
released = false,
dy = 0,
}
}
pressed = false,
y = 86.25,
screen_y = 173,
screen_dy = 0,
screen_dx = 0,
screen_x = 384,
dx = 0,
value = 1,
repeated = false,
released = false,
dy = 0,
}
and then a large list of the same eror