# How to create a Windows release build?

**URL:** <https://forum.defold.com/t/how-to-create-a-windows-release-build/28746>\
**Category:** Questions\
**Created:** [September 5, 2018, 9:50am UTC](https://forum.defold.com/t/how-to-create-a-windows-release-build/28746 "2018-09-05T09:50:36Z")\
**Posts on this page:** 1\
**Showing post:** 12

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**Author:** ![joshua.winters](https://forum-defold.b-cdn.net/letter_avatar_proxy/v4/letter/j/ce7236/32.png) [@joshua.winters](https://forum.defold.com/u/joshua.winters)\
**Post date:** [September 6, 2018, 8:30am UTC](https://forum.defold.com/t/how-to-create-a-windows-release-build/28746/12 "2018-09-06T08:30:19Z")

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We did not choose sys.get\_connectivity() because:

1. Game cannot get notified when reachability changs; (NONE / WIFI / MOBILE)
2. sys.get\_connectivity() does not work well on other platforms except iOS / Android ( [Why is sys.get\_connectivity() always reporting NETWORK\_CONNECTED on macOS? (SOLVED)](https://forum.defold.com/t/why-is-sys-get-connectivity-always-reporting-network-connected-on-macos-solved/15660) )

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