How to implement clipping mask in GUI with custom stencil?
I would like to implement wooden texture to sprite.
Sprites are not part of the GUI. Can you explain in more detail what you want to accomplish?
I want implement effect like clipping mask in Photoshop with Multiply blend mode. Means, I have 2x testures: stencil and image.
For example, like this:
1 Like
hello, can you help me how to add a 2d mask to a sprite?