How to change Pivot for label in script? (DEF-651)

How to change Pivot for label in script?

It is not currently possible to alter the pivot point on sprites or labels in runtime. There is an issue in the backlog for it: DEF-651

Ok.
How to change label position relative to game object in runtime?

You have to put the label in a game object “A” and then child that to the game object you want to move relative to. Then you can change the position of “A” with go.set_position() or by altering the “position” property with go.set().

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