i’m trying to rotate my sprite like this
gui.animate(self.my_box, “rotation”, vmath.quat_rotation_z(math.pi * 2), gui.EASING_OUTBACK, Config.ANIMATION.MOVE_TO_GOAL_TIME)
and i’m getting this error
ERROR:SCRIPT: level/gui/moving_dice.gui_script:60: bad argument #3 to 'animate' (vector4 expected, got userdata)
stack traceback:
[C]: in function 'animate'
level/gui/moving_dice.gui_script:60: in function 'move_dice'
level/gui/moving_dice.gui_script:71: in function <level/gui/moving_dice.gui_script:63>
but i'm getting this error
I also tried just specify plain float value in this case rotation was wrong.
gui.animate(self.dice, “rotation.z”, math.pi * 2