i’m used to creating flow-based shaders in blender, but defold’s rendering system is completely new to me
any tutorials i can watch for understanding how to use it ?
i’m used to creating flow-based shaders in blender, but defold’s rendering system is completely new to me
any tutorials i can watch for understanding how to use it ?
@Pawel has 2 tutorials on it: How graphics works? and Defold Render Script
There are also open source examples so you could check them out
Also:
In Defold we have GLSL shaders, so you can find many materials on this, including powerful Shadertoy, check tutorials on using it to make shaders in Defold:
https://www.youtube.com/watch?v=ontJEMwO-nE by @Gelzo
Defold has custom Render Pipeline that you can code with render_script. But to truly understand how computer graphics work I was learning from:
It’s a great learning source for OpenGL and generally how rendering and shaders work (Defold in the backend uses inter alia OpenGL).
Then I made the video @Asatte mentioned above ![]()