Is there a way for example to set the size of multiple nodes at once instead of:
gui.set_scale(self.retry, gui_M.BUTTON_INIT_SIZE)
gui.set_scale(self.facebook, gui_M.BUTTON_INIT_SIZE)
gui.set_scale(self.scoreboard, gui_M.BUTTON_INIT_SIZE)
gui.set_scale(self.sound, gui_M.BUTTON_INIT_SIZE)
Also, can you create a function where you can set the scale of a specific node that you pass in. For example pass in the self.retry node where it resizes it and maybe if you want to resize the self.facebook node you just pass the node to the function and then the function will use whateven node is passed and resize it.