Nodes inside the stencil don’t hide when moved outside the stencil area. Also if I start the game with the nodes half in the stencil and half out it cuts them in half leaving only the other half visible. It does hide the nodes when moved in the editor. I have done it the same way before (in the same project and gui file) and it works perfectly fine.
Hmm, I haven’t worked that much with GUI stencils. Maybe @Andreas_Tadic who implemented the feature has some ideas?
We had a pass of sorting out some issues with stencils in release Defold 1.2.99. Can you try this out with at least that revision. If it doesn’t work we will need some more information in order to investigate what could be wrong.
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