Hullo again, Defold community.
Tinkering more around with Defold, I find that trying to store a factory (or collection-factory) spawned object as a global variable doesn’t work out well.
I would try to post a message to it later on (from a different collection / world), like this:
and it wouldn’t receive it:
What I’m trying to look for is a way to message pass to the spawned object through a global index, but I’m not really sure how to do it…
Any help would be appreciated~