i’m actually trying to develop a simple tower defense. Atm, my tower game object shoots a fireball to every enemy in collision with it (so just one time). Instead i would like it to shoot a fireball to every enemy if it is in range, what is the best way to achieve this ? I’m totally new to game developpement so i’m a bit lost.
Edit : i would like to know what is the best way to time tower shots (like 1 per second for example) ?