Game slows down on refresh on iOS

Hi, I tried searching for an issue I’m having on these forums, but found none (I think, haha). I’m making a game targeted for HTML5 export, and it seems to slow down when I press refresh on the browser. This is on iOS 11 and Safari.

There are times when an error message would pop-up on the mobile browser, but I can’t really pinpoint why and where it occurs. I’m thinking it would just be best to clear the cache and reload the whole game from scratch when the refresh button is clicked. Is that possible? How should I go about doing that? Thanks in advance! :smiley:

I haven’t heard of this before. I’m not able to test myself, can someone else please try and verify?

I’m having the same problem too.

You are also using Safari? Is it the same if you use Chrome?

You could perhaps view the dev console using this method. I haven’t tried it myself yet though.

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Yes, it happens on both browser.

Did you find anything in the dev console?

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