I don’t understand the documentation about the messages “enable” / “disable” sent to a game object.
Suppose go1 is a game object having go2 has child, suppose moreover that go1 has the sprite component sprite1 and go2 has the sprite component sprite2:
go1
|
— go2
| |
| — sprite2
|
— sprite1
What does the line
msg.post(“go1”, “enable”)
to sprite1 and sprite2?