# \[FOR SALE\] Polished Soft-Body Physics Merge Game made with Defold

**URL:** <https://forum.defold.com/t/for-sale-polished-soft-body-physics-merge-game-made-with-defold/82112>\
**Category:** Dev diaries\
**Created:** [December 16, 2025, 10:01pm UTC](https://forum.defold.com/t/for-sale-polished-soft-body-physics-merge-game-made-with-defold/82112 "2025-12-16T22:01:52Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![thawri](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/thawri/32/24046_2.png) [@thawri](https://forum.defold.com/u/thawri)\
**Post date:** [December 16, 2025, 10:01pm UTC](https://forum.defold.com/t/for-sale-polished-soft-body-physics-merge-game-made-with-defold/82112/1 "2025-12-16T22:01:52Z")

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Hi Defold community 👋

I’m an independent developer, and I’m looking to sell or license a **polished, nearly finished endless merge game** built with **Defold**.

A **gameplay video** is available.  
A **test build** can be shared with serious buyers.

**About the Game**

**Genre:** Casual / Endless Merge  
_(Inspired by the Watermelon Game, but with original mechanics and progression)_

**Core Hook:**  
Soft-body jelly physics — objects wobble, squish, bounce, and merge in a very satisfying way.  
The physics feel is a major part of the game’s appeal.

**Endless Progression:**  
The game has no hard ending.  
When the highest-level shape merges with itself, it turns into a **special crowned version**.  
Each additional merge of the top shape **visually evolves the crown** , giving players long-term goals, mastery progression, and replay value.

**Engine:** Defold  
**Platforms:** Android, iOS, HTML5  
**Build size:** ~10 MB APK  
**Performance:** Very smooth, optimized for low-end devices  
**Status:** Feature-complete; only final polish or market-specific tuning remains

**Shape Themes (Modular & Extendable)**

- Fruits

- Animals

- Flowers

- Birds

- Balloons

- Planets

- Monsters

Themes are modular and easy to reskin or extend.

**Core Systems**

- Endless merge gameplay with soft-body physics

- Multiple shape/theme systems

- Power-ups and reward mechanics

- Save / Load continuation

- Clean game flow (onboarding, scoring, feedback, transitions)

**Power-Ups**

1. **Small Object Cleaner**  
Clears all low-level objects to free space and regain control.

2. **Color Upgrade Ball**  
A special ball that upgrades some mid-level objects it touches to the next level.

3. **Bubble Lift**  
Encases an object in a bubble and lifts it upward, enabling strategic recovery or merges.

4. **Box Shake**  
Shakes and repositions all objects inside the box to create new merge opportunities.

**Monetization Systems (Already Implemented)**

- Progressive reward chest system (rewarded-ads ready)

- Time-based lucky wheel (optional ad re-spins)

- Hybrid shop UI (IAP + rewarded ads)

- Post-game reward multipliers via rewarded ads

All systems are fully functional and designed to be easily connected to any ad or IAP SDK.

**What’s Included**

- Full IP transfer **or** negotiable publishing rights

- Complete Defold source code

- All art, UI, and effects

- Assistance during project transfer if needed

I’m also open to **continuing development for a serious buyer** , including:

- Final polish or feature tweaks

- Implementing ads and IAPs for specific stores

- Custom changes based on publisher requirements

Gameplay video:  
[https://www.youtube.com/watch?v=a3liIA2phb4](https://www.youtube.com/watch?v=a3liIA2phb4)

**Contact**

If you’re interested or would like more details, feel free to contact me:

📧 **Email:** [hadi2ahmadi@gmail.com](mailto:hadi2ahmadi@gmail.com)
