Hi,
i tried to add a second texture_sampler in a fragment program (from a Material linked to a tilemap), in vain.
Is it possible ?
Take a look at that document: https://defold.com/manuals/material/
Especially the sampler section.
Hi,
i tried to add a second texture_sampler in a fragment program (from a Material linked to a tilemap), in vain.
Is it possible ?
Take a look at that document: https://defold.com/manuals/material/
Especially the sampler section.