Extremely fast on Android (DEF-1670)

My game is running on Android tablet (4.4.2) about 2 times faster than on desktop. All movements, timed events, even animations are just way too fast. Of course I’m using dt everywhere. My character movement is actually based on the platformer tutorial.

What’s going on?

Have you checked the variable_dt option under display in your game.project file?

Thanks, it helped.
What’s the case for variable_dt false? You can’t really guarantee constant time.

Good that variable_dt hepled! But seems to be a bug on our side, i have added an issue for this: DEF-1670

Thanks for the help! :slight_smile: