Engine is crashed when i unload collection(battle scene).
I try to make small repro case but can’t.
I can add someone from defold team to my project if it help.
It crashed when
- unload collection (return from battle scene to menu scene)
- battle scene was playing scale animation
go.animate(COMMON.CONSTANTS.URL.BATTLE.WORD_MAIN_CTR,"scale",go.PLAYBACK_ONCE_PINGPONG,1.1,vmath.vector({0,1,0,1}),1.5)
crash
ERROR:CRASH: CALL STACK:
0 0x7FF66B841ED0 _snscanf_s <unknown>:0
1 0x7FF66B841ED0 _snscanf_s <unknown>:0
2 0xDD9A70 alcCreateContext <unknown>:0
3 0x7FFD2C11F490 UnhandledExceptionFilter <unknown>:0
4 0x7FFD2E362FC0 memset <unknown>:0
5 0x7FFD2E34C640 __C_specific_handler <unknown>:0
6 0x7FFD2E3610E0 __chkstk <unknown>:0
7 0x7FFD2E329EF0 RtlRaiseException <unknown>:0
8 0x7FFD2E35FE40 KiUserExceptionDispatcher <unknown>:0
9 0x7FF66B959610 DecryptXTeaCTR <unknown>:0
10 0x7FF66B959610 DecryptXTeaCTR <unknown>:0
11 0x7FF66B874E60 dmHashReverseSafe64 <unknown>:0
12 0x7FF66B874E60 dmHashReverseSafe64 <unknown>:0
13 0x7FF66B874E60 dmHashReverseSafe64 <unknown>:0
14 0x7FF66B874E60 dmHashReverseSafe64 <unknown>:0
15 0x7FF66B841ED0 _snscanf_s <unknown>:0
16 0x7FF66B874E60 dmHashReverseSafe64 <unknown>:0
17 0x7FF66B874E60 dmHashReverseSafe64 <unknown>:0
18 0x7FF66B82D700 sprintf <unknown>:0
19 0x7FF66BA43AD0 LZ4MaxCompressedSize <unknown>:0
20 0x7FFD2D717BC0 BaseThreadInitThunk <unknown>:0
21 0x7FFD2E32CEB0 RtlUserThreadStart <unknown>:0
crash.zip (19.1 KB)