Engine 1.2.70 crashes on start on Android (SOLVED)

When bundling for Android the generated app crashes on start. I hear the first few notes of our intro music and then the engine crashes. It doesn’t matter if I tick the Release box and choose certificate and key or just leave them all as it is.
I happen to have v1.2.68 and tried downgrading and then it works, so it is not something with my project (or at least not only).

Thanks. We’ll look into it.
DEF-1521

I had a look; it seems like the AndroidManifest is custom but does not match the latest. There are some changes in the built in manifest template, please see the release notes for the latest version, and hopefully it will work if you update your manifest correspondingly.

1 Like

Yes, that was sloppy reading of me. I thought I only needed to take action if I wanted to use one of the new features - but of course the Google Play activity is renamed regardless. Thanks!

Assuming this works now, I’ll mark this issue as solved.