# Editor Scripts 🔥: Alpha Release

**URL:** <https://forum.defold.com/t/editor-scripts-alpha-release/63573>\
**Category:** Announcements\
**Created:** [October 3, 2019, 2:56pm UTC](https://forum.defold.com/t/editor-scripts-alpha-release/63573 "2019-10-03T14:56:22Z")\
**Posts on this page:** 1\
**Showing post:** 93

<div class="post-metadata">

**Author:** ![aglitchman](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/aglitchman/32/19432_2.png) [@aglitchman](https://forum.defold.com/u/aglitchman)\
**Post date:** [September 6, 2020, 5:19pm UTC](https://forum.defold.com/t/editor-scripts-alpha-release/63573/93 "2020-09-06T17:19:05Z")

</div>

**_Edited 22-07-2022_: take a look at the upgraded version of the script → [Defold Shaders (2021 shader practice / learning edition) - #4 by Pkeod](https://forum.defold.com/t/defold-shaders-2021-shader-practice-learning-edition/66992/4)**

I use [Mali Offline Compiler](https://developer.arm.com/tools-and-software/graphics-and-gaming/arm-mobile-studio/components/mali-offline-compiler) wrapped into _Editor Script_ to avoid [bugs/mistakes](https://forum.defold.com/t/html5-crash-on-level-load/66221/11), and to test the performance of shaders.

 ![image](https://forum-defold.b-cdn.net/uploads/default/original/3X/f/a/fa7dfebcddb4f64231bc6409380a43147863f782.png)

The source code is here: [Editor script for Defold IDE. The script adds the menu items "Compile Fragment Shader" and "Compile Vertex Shader" for .fp/.vp files. · GitHub](https://gist.github.com/aglitchman/167b7f15d01ebd584c3b9a5209adbe23)

\*Only for Windows. If someone is going to use it, I will add paths to “malioc” for macOS/Linux.

---

_[View the full topic](https://forum.defold.com/t/editor-scripts-alpha-release/63573)._
