Editor hangs when scripts have url properties (DEF-1347)

When a script with a property that is a url is added to a game object that has other game objects as children (and is a part of a collection), marking that script in the editor hangs it.
Steps to reproduce:

  1. Create a collection
  2. Add a game object
  3. Add another game object and set it as a child to the first one
  4. Create a script with a go.property that is a url
  5. Add the script to the parent game object
  6. Select the script in the editor
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I had a a similar problem but instead of editor freezing the properties window breaks and shows nothing of use.
“solved” it by putting the scripts containing the msg.url() properties in the child go. This seems like a fairly major bug.

Ah, yes, this bug is a bit nasty. We need to fix it. For some reason I’m unable to access our bug tracker at the moment so I can’t see if we already have a ticket for this or not.

Now I could log in. There’s already a reported issue on this (old): DEF-1347 I’ll try to increase the priority.

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Any updates on this bug?

The issue has been estimated by the team and prioritised but I can’t give you a date I’m afraid.

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Bumping this one again :slight_smile: any news on the topic? when can we expect it to get fixed?

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Just ran into this issue, so bumping this thread.