I did some testing between all the different time measurement you can use in defold, and I found something of a “bug”.
When using it moved 4 seconds every minute compared to every other type measurement. This could be caused by a rounding error, so I tested that and got a shift of , half of the built in timekeeper when using the same amount of didgets as the built in dt. I think the dt should be inproved to fix some of the limitations with it, it’s just annoying to work with sometimes.
(Sorry for breaking the 666 bugs in defold)