# Dragon Bones 4.9.5 supports spine 3.3

**URL:** <https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630>\
**Category:** The Defoldmine\
**Created:** [December 8, 2016, 9:33am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630 "2016-12-08T09:33:35Z")\
**Posts on this page:** 20\
**Page:** 1

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**Author:** ![Davej](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/davej/32/3451_2.png) [@Davej](https://forum.defold.com/u/Davej)\
**Post date:** [December 8, 2016, 9:33am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/1 "2016-12-08T09:33:35Z")

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Dragon Bones now exports to spine 3.3 as of 4.9.5 update.

Everything works perfectly fine, all animation imports including mesh deformations. Just export images separately and create atlas in Defold and you’re good to go. ![](https://forum-defold.b-cdn.net/uploads/default/original/2X/a/a1e7c1d23665a21414b8137d7405ac3cd61b6b2b.gif)

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**Author:** ![sven](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/sven/32/1086_2.png) [@sven](https://forum.defold.com/u/sven)\
**Post date:** [December 8, 2016, 9:56am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/2 "2016-12-08T09:56:49Z")

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Wow, this is huge! 😃

Just tried this myself, seems to work, very cool!

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**Author:** ![AGulev](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/agulev/32/4541_2.png) [@AGulev](https://forum.defold.com/u/AGulev)\
**Post date:** [December 8, 2016, 10:54am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/3 "2016-12-08T10:54:34Z")

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It’s a GREAT NEWS!!! Super good!

 ![](https://forum-defold.b-cdn.net/uploads/default/original/2X/9/9eb685d16e1c667f47f49e568108e6c0b4262586.png)

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**Author:** ![Todor\_Imreorov](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/todor_imreorov/32/577_2.png) [@Todor\_Imreorov](https://forum.defold.com/u/Todor_Imreorov)\
**Post date:** [December 8, 2016, 1:15pm UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/4 "2016-12-08T13:15:07Z")

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That is nice,  
However most runtimes by Spine devs do not allow using the spine runtime in the game engine, if you have not bought their 300$ license.  
Does the spine runtime in Defold require the user to still spend 300$ for a spine license? If so, then this new feature in dragonbones editor is worthless 😃

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [December 8, 2016, 1:33pm UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/5 "2016-12-08T13:33:59Z")

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> [@Todor\_Imreorov](#):
>
> Does the spine runtime in Defold require the user to still spend 300$ for a spine license?

We have implemented our own Spine runtime. We use no code from Esoteric software.

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**Author:** ![Davej](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/davej/32/3451_2.png) [@Davej](https://forum.defold.com/u/Davej)\
**Post date:** [December 8, 2016, 1:34pm UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/6 "2016-12-08T13:34:48Z")

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> [@britzl](#):
>
> We have implemented our own Spine runtime. We use no code from Esoteric software.

😂 yea baby

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**Author:** ![Todor\_Imreorov](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/todor_imreorov/32/577_2.png) [@Todor\_Imreorov](https://forum.defold.com/u/Todor_Imreorov)\
**Post date:** [December 8, 2016, 2:24pm UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/7 "2016-12-08T14:24:24Z")

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@britzl I believe that you should make that better known to your current and potential users- as it is:

1. A huge selling point for using Defold - especially to indie devs
2. Most people will always assume that no, they can not use spine files in the game engine, since the runtime is licensed to esoteric software in most cases - even if they made them with another editor - such as dragonbones.

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**Author:** ![jweaver911](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/jweaver911/32/2481_2.png) [@jweaver911](https://forum.defold.com/u/jweaver911)\
**Post date:** [December 8, 2016, 4:44pm UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/8 "2016-12-08T16:44:07Z")

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This is awesome news.

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [December 8, 2016, 9:34pm UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/9 "2016-12-08T21:34:06Z")

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> [@Todor\_Imreorov](#):
>
> I believe that you should make that better known to your current and potential users

Yes, we probably should. @sicher, could we emphasise this in the manual?

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [December 9, 2016, 3:18am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/10 "2016-12-09T03:18:23Z")

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Confirming that I tested the full process and it does work great.

This is really good for people who are starting out and may be unable to afford anything, but people who make commercial games should remember to financially support the tools they use/benefit from to keep them existing and innovating!

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**Author:** ![sicher](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/sicher/32/8_2.png) [@sicher](https://forum.defold.com/u/sicher)\
**Post date:** [December 12, 2016, 8:23am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/11 "2016-12-12T08:23:20Z")

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> Yes, we probably should. @sicher, could we emphasise this in the manual?

Ooooooh, yes!!!

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**Author:** ![Todor\_Imreorov](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/todor_imreorov/32/577_2.png) [@Todor\_Imreorov](https://forum.defold.com/u/Todor_Imreorov)\
**Post date:** [January 26, 2017, 1:13am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/12 "2017-01-26T01:13:09Z")

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There is one big problem currently in DragonBones pro , which prevents me from exporting to spine.  
It requires signing up to some weird chinese website in order to export to spine,

 ![](https://forum-defold.b-cdn.net/uploads/default/original/2X/7/71c6eef204182a8ba8d9a9df1b09ca0e6c09f7c5.JPG)  
When i try to register - i get an error in chinese:  
[http://bbs.egret.com/member.php?mod=register](http://bbs.egret.com/member.php?mod=register)  
本站春节期间关闭注册，年后开放注册。  
[Egret社区 首页]

Google translate says the registrations are closed.

Whats even more ridiculous - if you try to find password- it tells you that you need to login in order to get the lost password ☹

Some people have complained at the english forum, me included - but the developers are completely ignoring posts there it seems

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<div class="post-metadata">

**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [January 26, 2017, 2:38am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/13 "2017-01-26T02:38:33Z")

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Try to get a copy of 4.9.5, and don’t update until it’s cleared up.

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**Author:** ![JunX](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/junx/32/9278_2.png) [@JunX](https://forum.defold.com/u/JunX)\
**Post date:** [January 26, 2017, 7:40am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/14 "2017-01-26T07:40:28Z")

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Yes, it says “Registration closed during Chinese New Year. Will be opened again sometime after Chinese New Year.” Apparently Chinese New Year is 28th January. So I guess the registration will be opened soon 🙂

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**Author:** ![JunX](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/junx/32/9278_2.png) [@JunX](https://forum.defold.com/u/JunX)\
**Post date:** [January 26, 2017, 7:43am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/15 "2017-01-26T07:43:21Z")

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The error message on the login screen says “Invalid password or account name”

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**Author:** ![Davej](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/davej/32/3451_2.png) [@Davej](https://forum.defold.com/u/Davej)\
**Post date:** [January 26, 2017, 9:32am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/16 "2017-01-26T09:32:50Z")

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There’s also an error when exorting in spine from dragon bones, always export the spine 3.3 and images, never just export the jason file, you will get some weird scaling effects in Defold otherwise.

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**Author:** ![Todor\_Imreorov](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/todor_imreorov/32/577_2.png) [@Todor\_Imreorov](https://forum.defold.com/u/Todor_Imreorov)\
**Post date:** [January 26, 2017, 10:04am UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/17 "2017-01-26T10:04:55Z")

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Do you guys know how to downgrade it or override this behavior?

That kind of login requirement annoys me, because at their website one of the selling points of Dragonbones is “open source”

While the runtimes are open source, the (Pro) editor is not, and even parts of it require you to login to a web service,  
so potentially wouldn’t even work offline.

Ndee’s coa tools addon for blender now can export to dragonbones json now:  
[https://github.com/ndee85/coa\_tools/issues/26](https://github.com/ndee85/coa_tools/issues/26)  
So potentially, you can use blender instead of the dragonbones editor,  
However the addon does not support exporting to spine json at the moment, so we are still locked down to using the Dragonbones editor and having to login to a weird chinese website in order to export the spine files.  
It’s good to note that unlike the pro dragonbones editor, the addon for blender IS open source and can be improved by the community. If you have some mad python skills and want to export spine json from blender directly - you can give it a try adding a spine json exporter to it - using the existing dragonbones one as example.

I wonder if there is some way of overriding that behavior, and why they would decide to make that feature specifically locked to a web service, whose website is not even in english- thus half of the world can’t really use it.

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**Author:** ![Davej](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/davej/32/3451_2.png) [@Davej](https://forum.defold.com/u/Davej)\
**Post date:** [January 26, 2017, 1:36pm UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/18 "2017-01-26T13:36:47Z")

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Go here and download a previous version

[https://www.egret.com/downloads/dragonbones.html](https://www.egret.com/downloads/dragonbones.html)

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**Author:** ![Todor\_Imreorov](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/todor_imreorov/32/577_2.png) [@Todor\_Imreorov](https://forum.defold.com/u/Todor_Imreorov)\
**Post date:** [January 26, 2017, 8:04pm UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/19 "2017-01-26T20:04:17Z")

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@Davej after downgrading, I still get the same old chinese login prompt and cant export spine. Trying to register - same chinese website and no ability to register a new account… It’s completely broken for me

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**Author:** ![Davej](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/davej/32/3451_2.png) [@Davej](https://forum.defold.com/u/Davej)\
**Post date:** [January 26, 2017, 8:18pm UTC](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630/20 "2017-01-26T20:18:01Z")

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Cant remember which previous version didn’t require a login, I though it was 5.0 when it started, not sure, but you do need 4.9.5 to export to spine 3.3

[Next page](https://forum.defold.com/t/dragon-bones-4-9-5-supports-spine-3-3/3630.md?page=2)
