Does particlefx work on kinematic game objects

I want to do crazy stuff with the particlefx because it seems fun

Can you describe in more detail what you are trying to do?

ParticleFX don’t care what type of object they are attached to, you can do whatever you want. They do have an “Inherit Velocity” property that you may be interested in—it makes the particles add a certain percentage of the parent object’s velocity (just distance moved last frame I think) to their own initial velocity, which makes them look kind of physically simulated.

Particles can’t actually be physically simulated, though you can make your own “particle emitter” with a factory and game objects if you want, but they will have a way higher performance cost than regular ParticleFX.

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I’m trying to draw the hero in the runner tutorial to the spikes on the platform

thanks ill try it