Hi,
I’m currently looking for a game engine for a small mobile hobby project.
After some experience with Unity I realized that I loved C# but didn’t much care for Unity’s design ideas (prefabs…)
So now I strongly tend to Monogame.
But looking at engines is fun and defold seems particularly polished and productive.
One feature in particular seems too good to be true : hot reloading.
Could you explain a bit more, how this works?
What are the limitations, how do you use it?
If I’m debugging some code and see the mistake, can I just halt execution, fix it and continue running with the fix in place?
It feels like my expectations are way too high, but I am getting rather hyped for this.
Thanks in advance for your explanations