# Does Defold plan on expanding the very limited 3d support?

**URL:** <https://forum.defold.com/t/does-defold-plan-on-expanding-the-very-limited-3d-support/71995>\
**Category:** Questions\
**Created:** [November 2, 2022, 9:31pm UTC](https://forum.defold.com/t/does-defold-plan-on-expanding-the-very-limited-3d-support/71995 "2022-11-02T21:31:52Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![GetSp9inich](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/getsp9inich/32/30245_2.png) [@GetSp9inich](https://forum.defold.com/u/GetSp9inich)\
**Post date:** [November 2, 2022, 9:31pm UTC](https://forum.defold.com/t/does-defold-plan-on-expanding-the-very-limited-3d-support/71995/1 "2022-11-02T21:31:52Z")

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There are literally 100’s of 2d-game engines on the market to select from while only a hand full, if that many, of 3d web engines. My question is does Defold plan on expanding the very limited 3d support it offers currently?

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**Author:** ![GetSp9inich](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/getsp9inich/32/30245_2.png) [@GetSp9inich](https://forum.defold.com/u/GetSp9inich)\
**Post date:** [November 2, 2022, 9:44pm UTC](https://forum.defold.com/t/does-defold-plan-on-expanding-the-very-limited-3d-support/71995/2 "2022-11-02T21:44:39Z")

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Also, I was going through the Game Examples, looked at about 30 of them, wasn’t to impressed with the games, or the engine, not sure which to lay blame on yet, maybe both.

Then I did run across one example that was persuading me to maybe try Defold out.

> **[SHOOTING GAMES 🔫 - Play Online for Free! | Poki](https://poki.com/en/shooting)**
>
> Sharpen your aim in online shooting games on Poki! From zombie hordes to multiplayer battles, play free and master a variety of weapons. Discover your next favorite shooting game now!

This example is in the Defold games examples, then when I clicked to run it said 'Made in Unity" lol.

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**Author:** ![Alex\_8BitSkull](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/alex_8bitskull/32/5424_2.png) [@Alex\_8BitSkull](https://forum.defold.com/u/Alex_8BitSkull)\
**Post date:** [November 3, 2022, 1:51am UTC](https://forum.defold.com/t/does-defold-plan-on-expanding-the-very-limited-3d-support/71995/3 "2022-11-03T01:51:10Z")

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Well aren’t you charming! I somehow doubt anything is good enough for you, but for the benefit of others that are reading I’ll respond anyway.

Here’s a post talking about the plans for 2022, heavily skewed towards enhancing 3D features:

> **[New features - Defold in 2021 - Retrospective and plans for the future](https://defold.com/2022/01/24/Retrospective-and-plans-for-the-future/#new-features-1)**
>
> Creating a one year roadmap for something as complex as a game engine is no easy task. Not only does a game engine span many different technologies and systems but it also does not exist in a vacuum. The platforms on which game engines and other...

Note the section describing the intent not to directly compete with Unity or Godot when it comes to 3D features.

3D support is discussed in depth here, with later posts showcasing some examples of Defold’s 3D capabilities:

> [@Defold and 3D Support - Discussion](https://forum.defold.com/t/defold-and-3d-support-discussion/68581):
>
> (Note: the general consensus on Defold and 3D is not exactly as I propose in this thread’s initial post. Please read through the comments as well if you are using this thread as a means to decide to use Defold for a 3D game.) Hi there, I recently received the official Nerd badge and figured now would be a reasonable time to bring up my thoughts on Defold and 3D support: [Capture] It is often stated that Defold is not meant to compete with other engines which focus more heavily on building 3D…

Some community work and examples:

> [@TrenchFold — TrenchBroom extension for Defold](https://forum.defold.com/t/trenchbroom-extension-for-defold/71284):
>
> [https://user-images.githubusercontent.com/4752473/179576684-bea03ccb-0b52-4346-819a-927e4d5d3c0e.jpg](https://user-images.githubusercontent.com/4752473/179576684-bea03ccb-0b52-4346-819a-927e4d5d3c0e.jpg) As promised, I’m sharing something very special. I’m sure those who are nostalgic for the old level editors are going to get excited… nerd_faceOverview This is a kit of game configuration files and importing scripts to design your level with [TrenchBroom](https://trenchbroom.github.io/) and export it to [Defold](https://defold.com/) as the collection. TrenchBroom was originally created to design Quake-format levels, but thanks to its flexible gam…

> [@Illumination — Ready-to-use forward shading lighting for 3D games](https://forum.defold.com/t/illumination-ready-to-use-forward-shading-lighting-for-3d-games/71465):
>
> [[logo]](https://github.com/astrochili/defold-illumination/)Overview This extension contains ready-to-use forward shading lighting for 3D games made with Defold. Just set the provided material to your mesh and place light sources on the scene. Technically it supports about ~200 light sources, but the performance limit is about 20-30 sources at the moment. Need to implement [clustered forward shading](https://github.com/astrochili/defold-illumination/issues/1) to get a valuable performance boost. All the lighting data passed to the shader program as the texture, so it doesn’t use a render script. …

> [@Shadow map for point light](https://forum.defold.com/t/shadow-map-for-point-light/70416):
>
> Some experiments: [https://github.com/abadonna/defold-point-light](https://github.com/abadonna/defold-point-light) Rendering to cubemap is usually used to implement omnidirectional shadows, but as we don’t have such render target in Defold, here is a bit different approach - rendering all cube map faces to an ordinary 2D texture.

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**Author:** ![Pkeod](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/pkeod/32/606_2.png) [@Pkeod](https://forum.defold.com/u/Pkeod)\
**Post date:** [November 3, 2022, 4:07am UTC](https://forum.defold.com/t/does-defold-plan-on-expanding-the-very-limited-3d-support/71995/4 "2022-11-03T04:07:36Z")

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> [@GetSp9inich](#):
>
> Then I did run across one example that was persuading me to maybe try Defold out.

Which page is that showing on? I don’t see it anywhere.

> [@GetSp9inich](#):
>
> My question is does Defold plan on expanding the very limited 3d support it offers currently?

You can make 3D games with Defold, but it requires you to know more about making 3D games than other tools made to make making 3D games easier require you to know. There are plans to improve how friendly and convenient it is to make 3D games over time / the Defold team has talked about that publicly before. But I can tell what you want right now is not what Defold offers and you should move onto considering a different tool which meets your wants currently.
