Hi,
Doing some “post mortem” modifications to my 1st Defold game.
Do Atlases have a maximum size?
Let me know, thanks!
Jesse
Hi,
Doing some “post mortem” modifications to my 1st Defold game.
Do Atlases have a maximum size?
Let me know, thanks!
Jesse
Yes, the pixels of the atlas needs to be stored somewhere and there is obviously a limit to the amount of data you can cram into a gpu or that the gpu can handle for other reasons. For HTML5 builds here’s a stats page on max texture size: https://webglstats.com/webgl/parameter/MAX_TEXTURE_SIZE The max size will differ between target platforms, typically lower on mobile and larger on desktop.
My target platforms are: HTML5 and Android.
I have two atlases now: 2048x1024 and 1024x1024.
Would the above atlases work OK on HTML5 and Android?
Jesse
Yes
Ok, thanks!