Different resolutions for different game screens

Hi! I’m creating a pixel-art game with a base resolution of 480x270 for gameplay. However, for the menu screen I’d like to use more detailed pixel art at 960x540, and for logo screens I want to use full-resolution images like 1920x1080.

Some games such as AK-xolotl and Enter the Gungeon also use different resolutions for specific screens, and I’d like to achieve something similar.

What is the best approach in Defold to handle these different resolutions on different game screens?

Thanks!