# Defold.nvim - Batteries-included development environment for the Defold game engine, powered by Neovim

**URL:** <https://forum.defold.com/t/defold-nvim-batteries-included-development-environment-for-the-defold-game-engine-powered-by-neovim/81605>\
**Category:** The Defoldmine\
**Created:** [September 21, 2025, 9:53am UTC](https://forum.defold.com/t/defold-nvim-batteries-included-development-environment-for-the-defold-game-engine-powered-by-neovim/81605 "2025-09-21T09:53:59Z")\
**Posts on this page:** 1\
**Showing post:** 24

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**Author:** ![atomicptr](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/atomicptr/32/40349_2.png) [@atomicptr](https://forum.defold.com/u/atomicptr)\
**Post date:** [September 8, 2026, 9:55am UTC](https://forum.defold.com/t/defold-nvim-batteries-included-development-environment-for-the-defold-game-engine-powered-by-neovim/81605/24 "2026-09-08T09:55:28Z")

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# Release 0.8.1

Mostly some minor fixes

- **fix** : add launcher.run\_arg config to overwrite run\_arg in termlauncher, which allows modifying the way Neovim is started through custom terminals

- **windows** : default to use game runner mode “send” since “:make” doesn’t seem to work on windows

- **macos** : update to termlauncher 0.4.0 which now supports automatically detecting installed terminals from your /Applications (or ~/Applications) directory

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