# Defold 1.2.109 has been released

**URL:** <https://forum.defold.com/t/defold-1-2-109-has-been-released/10037>\
**Category:** Release notes\
**Created:** [July 24, 2017, 2:47pm UTC](https://forum.defold.com/t/defold-1-2-109-has-been-released/10037 "2017-07-24T14:47:23Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![Mathias\_Westerdahl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/mathias_westerdahl/32/228_2.png) [@Mathias\_Westerdahl](https://forum.defold.com/u/Mathias_Westerdahl)\
**Post date:** [July 24, 2017, 2:47pm UTC](https://forum.defold.com/t/defold-1-2-109-has-been-released/10037/1 "2017-07-24T14:47:23Z")

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## Defold Stable 1.2.109

This sprint we’ve been finishing the Particles in GUI task, and also added some smaller enhancements.

## Particles in GUI

This release adds the feature of adding particle effects to your GUI scene.  
Just as other resources in the gui, you add a .particlefx file to the scene,  
and then you can reference it by adding particle fx nodes to your scene.

You can also add nodes dynamically at runtime.

### Previewer in Editor 2

Also, please try playing the effect directly in the Editor 2 by pressing CMD+P  
In the gui, you can change the color propery while the effect is playing.

### The Lua API

- `gui.new_particlefx_node(pos, particlefx)`
- `gui.play_particlefx(node, [emitter_state_callback])`
- `gui.stop_particlefx(node)`
- `gui.set_particlefx(node, particlefx)`
- `gui.get_particlefx(node)`

# Engine

- `DEF-2106` - **Added** : Particles in GUI
- `DEF-2813` - **Fixed** : Fixed crash when error logging a bad string (in gui.delete\_texture)
- `DEF-2437` - **Fixed** : The `render.get_render_target_width()` and `render.get_render_target_height()` now support BUFFER\_TYPE\_COLOR\_BIT/BUFFER\_TYPE\_DEPTH\_BIT/BUFFER\_TYPE\_STENCIL\_BIT
- `DEF-2807` - **Fixed** : Added sound name output when it fails to decode
- `DEF-2809` - **Fixed** : Embedded camera component not working in Editor 1
- `DEF-2811` - **Fixed** : Target app: Failing to load project file restarts the target app
- `DEF-2814` - **Fixed** : Native Extensions now build debug builds for Win32 too

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<div class="post-metadata">

**Author:** ![Mathias\_Westerdahl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/mathias_westerdahl/32/228_2.png) [@Mathias\_Westerdahl](https://forum.defold.com/u/Mathias_Westerdahl)\
**Post date:** [July 24, 2017, 2:47pm UTC](https://forum.defold.com/t/defold-1-2-109-has-been-released/10037/2 "2017-07-24T14:47:38Z")

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**Author:** ![ThunderZ](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/thunderz/32/319_2.png) [@ThunderZ](https://forum.defold.com/u/ThunderZ)\
**Post date:** [July 24, 2017, 7:29pm UTC](https://forum.defold.com/t/defold-1-2-109-has-been-released/10037/3 "2017-07-24T19:29:31Z")

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Cool exellent feature 😉

thx a lot
