# (Correction) Rive dependency looks like it breaks Android apps

**URL:** <https://forum.defold.com/t/correction-rive-dependency-looks-like-it-breaks-android-apps/77542>\
**Category:** Questions\
**Created:** [July 23, 2024, 8:11pm UTC](https://forum.defold.com/t/correction-rive-dependency-looks-like-it-breaks-android-apps/77542 "2024-07-23T20:11:16Z")\
**Posts on this page:** 5\
**Page:** 2

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [July 30, 2024, 7:59am UTC](https://forum.defold.com/t/correction-rive-dependency-looks-like-it-breaks-android-apps/77542/21 "2024-07-30T07:59:57Z")

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> [@maelig.moreau](#):
>
> I re-attempted the empty project with all dependencies just to be sure and I confirm it does also crash on start just like my app so maybe there’s something I need to do that I didn’t I just can’t figure out what with the docs

You need to open game.project in a text editor and add the Android AdMob ids, as described here [Defold AdMob extension API documentation](https://defold.com/extension-admob/#configuration).

If it still crashes, please share an unfiltered log from the moment you attempt to launch the app until it crashes.

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**Author:** ![maelig.moreau](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/maelig.moreau/32/6991_2.png) [@maelig.moreau](https://forum.defold.com/u/maelig.moreau)\
**Post date:** [July 30, 2024, 11:06am UTC](https://forum.defold.com/t/correction-rive-dependency-looks-like-it-breaks-android-apps/77542/22 "2024-07-30T11:06:31Z")

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Thanks for suggesting this, it made me do more testing which lead me to realise that I mistakenly put the blame on admob while it was the Rive extension all along.

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**Author:** ![maelig.moreau](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/maelig.moreau/32/6991_2.png) [@maelig.moreau](https://forum.defold.com/u/maelig.moreau)\
**Post date:** [July 30, 2024, 11:08am UTC](https://forum.defold.com/t/correction-rive-dependency-looks-like-it-breaks-android-apps/77542/23 "2024-07-30T11:08:50Z")

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I’m sorry I did more testing and apparently it’s Rive, not admob that has a problem. I thought I had tried to run the empty bundle with just rive and that it worked but I bet I forgot to fetch the libraries before bundling! Thankfully I tried it again and found out that empty project with just Rive crashes just like my app.

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**Author:** ![maelig.moreau](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/maelig.moreau/32/6991_2.png) [@maelig.moreau](https://forum.defold.com/u/maelig.moreau)\
**Post date:** [August 7, 2024, 9:45am UTC](https://forum.defold.com/t/correction-rive-dependency-looks-like-it-breaks-android-apps/77542/24 "2024-08-07T09:45:13Z")

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I ended up rolling back to a version that worked just so I can do my sdk version update for the Play Store

Should I write a bug report on Rive extensions’s github?

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**Author:** ![jhonny.goransson](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/jhonny.goransson/32/3864_2.png) [@jhonny.goransson](https://forum.defold.com/u/jhonny.goransson)\
**Post date:** [August 7, 2024, 10:09am UTC](https://forum.defold.com/t/correction-rive-dependency-looks-like-it-breaks-android-apps/77542/25 "2024-08-07T10:09:04Z")

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Yes please do!

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