No, I don’t use paged atlases.
Regarding dysplay device info,
Pixel 8 pro (Android 16), (Google Chrome), (Graphics look bad):
INFO:GRAPHICS: Installed graphics device ‘ADAPTER_FAMILY_OPENGL’
dmloader.js:904 INFO:ENGINE: Defold Engine 1.11.1 (1ba9e1a)
dmloader.js:904 WARNING:DLIB: No territory detected in language string: “ru”
dmloader.js:904 INFO:PROFILER: Skipped ProfilerJS profiler due to setting profiler.performance_timeline_enabled
dmloader.js:904 INFO:GRAPHICS: Device: OpenGL
dmloader.js:904 INFO:GRAPHICS: Renderer: WebKit WebGL
dmloader.js:904 INFO:GRAPHICS: Version: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))
dmloader.js:904 INFO:GRAPHICS: Vendor: WebKit
dmloader.js:904 INFO:GRAPHICS: Extensions:
dmloader.js:904 INFO:GRAPHICS: EXT_color_buffer_float
dmloader.js:904 INFO:GRAPHICS: EXT_float_blend
dmloader.js:904 INFO:GRAPHICS: EXT_texture_filter_anisotropic
dmloader.js:904 INFO:GRAPHICS: EXT_texture_norm16
dmloader.js:904 INFO:GRAPHICS: OES_texture_float_linear
dmloader.js:904 INFO:GRAPHICS: WEBGL_compressed_texture_astc
dmloader.js:904 INFO:GRAPHICS: WEBGL_compressed_texture_etc
dmloader.js:904 INFO:GRAPHICS: WEBGL_compressed_texture_etc1
dmloader.js:904 INFO:GRAPHICS: WEBGL_debug_renderer_info
dmloader.js:904 INFO:GRAPHICS: WEBGL_debug_shaders
dmloader.js:904 INFO:GRAPHICS: WEBGL_lose_context
dmloader.js:904 INFO:GRAPHICS: WEBGL_multi_draw
dmloader.js:904 INFO:GRAPHICS: GL_EXT_color_buffer_float
dmloader.js:904 INFO:GRAPHICS: GL_EXT_float_blend
dmloader.js:904 INFO:GRAPHICS: GL_EXT_texture_filter_anisotropic
dmloader.js:904 INFO:GRAPHICS: GL_EXT_texture_norm16
dmloader.js:904 INFO:GRAPHICS: GL_OES_texture_float_linear
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_compressed_texture_astc
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_compressed_texture_etc
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_compressed_texture_etc1
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_debug_renderer_info
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_debug_shaders
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_lose_context
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_multi_draw
dmloader.js:904 INFO:GRAPHICS: Context features:
dmloader.js:904 INFO:GRAPHICS: CONTEXT_FEATURE_MULTI_TARGET_RENDERING
dmloader.js:904 INFO:GRAPHICS: CONTEXT_FEATURE_TEXTURE_ARRAY
INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/UI Sprites/MenuUI.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/BasicRatLie.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/BasicRatSit.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/1/Room 1.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/2/Room 2.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/3/Room 3.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/4/Room 4.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/5/Room 5.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/6/Room 6.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/7/Room 7.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/8/Room 8.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/9/Room 9.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/10/Room 10.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/11/Room 11.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/12/Room 12.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/13/Room 13.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/14/Room 14.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/OtherRats.texturec from 15 to 1 (TEXTURE_FORMAT_RGBA_ETC2 -> cTFETC2_RGBA)
MacBook m4 pro (mac os 15), (Google Chome), (Graphics look nice):
INFO:GRAPHICS: Installed graphics device ‘ADAPTER_FAMILY_OPENGL’
dmloader.js:904 INFO:ENGINE: Defold Engine 1.11.1 (1ba9e1a)
dmloader.js:904 INFO:PROFILER: Skipped ProfilerJS profiler due to setting profiler.performance_timeline_enabled
dmloader.js:904 INFO:GRAPHICS: Device: OpenGL
dmloader.js:904 INFO:GRAPHICS: Renderer: WebKit WebGL
dmloader.js:904 INFO:GRAPHICS: Version: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))
dmloader.js:904 INFO:GRAPHICS: Vendor: WebKit
dmloader.js:904 INFO:GRAPHICS: Extensions:
dmloader.js:904 INFO:GRAPHICS: EXT_clip_control
dmloader.js:904 INFO:GRAPHICS: EXT_color_buffer_float
dmloader.js:904 INFO:GRAPHICS: EXT_color_buffer_half_float
dmloader.js:904 INFO:GRAPHICS: EXT_conservative_depth
dmloader.js:904 INFO:GRAPHICS: EXT_depth_clamp
dmloader.js:904 INFO:GRAPHICS: EXT_disjoint_timer_query_webgl2
dmloader.js:904 INFO:GRAPHICS: EXT_float_blend
dmloader.js:904 INFO:GRAPHICS: EXT_polygon_offset_clamp
dmloader.js:904 INFO:GRAPHICS: EXT_texture_compression_bptc
dmloader.js:904 INFO:GRAPHICS: EXT_texture_compression_rgtc
dmloader.js:904 INFO:GRAPHICS: EXT_texture_filter_anisotropic
dmloader.js:904 INFO:GRAPHICS: EXT_texture_norm16
dmloader.js:904 INFO:GRAPHICS: KHR_parallel_shader_compile
dmloader.js:904 INFO:GRAPHICS: NV_shader_noperspective_interpolation
dmloader.js:904 INFO:GRAPHICS: OES_texture_float_linear
dmloader.js:904 INFO:GRAPHICS: WEBGL_blend_func_extended
dmloader.js:904 INFO:GRAPHICS: WEBGL_clip_cull_distance
dmloader.js:904 INFO:GRAPHICS: WEBGL_compressed_texture_astc
dmloader.js:904 INFO:GRAPHICS: WEBGL_compressed_texture_etc
dmloader.js:904 INFO:GRAPHICS: WEBGL_compressed_texture_etc1
dmloader.js:904 INFO:GRAPHICS: WEBGL_compressed_texture_s3tc
dmloader.js:904 INFO:GRAPHICS: WEBGL_compressed_texture_s3tc_srgb
dmloader.js:904 INFO:GRAPHICS: WEBGL_debug_renderer_info
dmloader.js:904 INFO:GRAPHICS: WEBGL_debug_shaders
dmloader.js:904 INFO:GRAPHICS: WEBGL_lose_context
dmloader.js:904 INFO:GRAPHICS: WEBGL_multi_draw
dmloader.js:904 INFO:GRAPHICS: WEBGL_polygon_mode
dmloader.js:904 INFO:GRAPHICS: GL_EXT_clip_control
dmloader.js:904 INFO:GRAPHICS: GL_EXT_color_buffer_float
dmloader.js:904 INFO:GRAPHICS: GL_EXT_color_buffer_half_float
dmloader.js:904 INFO:GRAPHICS: GL_EXT_conservative_depth
dmloader.js:904 INFO:GRAPHICS: GL_EXT_depth_clamp
dmloader.js:904 INFO:GRAPHICS: GL_EXT_disjoint_timer_query_webgl2
dmloader.js:904 INFO:GRAPHICS: GL_EXT_float_blend
dmloader.js:904 INFO:GRAPHICS: GL_EXT_polygon_offset_clamp
dmloader.js:904 INFO:GRAPHICS: GL_EXT_texture_compression_bptc
dmloader.js:904 INFO:GRAPHICS: GL_EXT_texture_compression_rgtc
dmloader.js:904 INFO:GRAPHICS: GL_EXT_texture_filter_anisotropic
dmloader.js:904 INFO:GRAPHICS: GL_EXT_texture_norm16
dmloader.js:904 INFO:GRAPHICS: GL_KHR_parallel_shader_compile
dmloader.js:904 INFO:GRAPHICS: GL_NV_shader_noperspective_interpolation
dmloader.js:904 INFO:GRAPHICS: GL_OES_texture_float_linear
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_blend_func_extended
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_clip_cull_distance
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_compressed_texture_astc
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_compressed_texture_etc
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_compressed_texture_etc1
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_compressed_texture_s3tc
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_compressed_texture_s3tc_srgb
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_debug_renderer_info
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_debug_shaders
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_lose_context
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_multi_draw
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_polygon_mode
dmloader.js:904 INFO:GRAPHICS: Context features:
dmloader.js:904 INFO:GRAPHICS: CONTEXT_FEATURE_MULTI_TARGET_RENDERING
dmloader.js:904 INFO:GRAPHICS: CONTEXT_FEATURE_TEXTURE_ARRAY
INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/UI Sprites/MenuUI.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/BasicRatLie.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/BasicRatSit.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/1/Room 1.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/2/Room 2.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/3/Room 3.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/4/Room 4.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/5/Room 5.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/6/Room 6.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/7/Room 7.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/8/Room 8.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/9/Room 9.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/10/Room 10.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/11/Room 11.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/12/Room 12.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/13/Room 13.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/14/Room 14.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/OtherRats.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
MacBook m4 pro (mac os 15), (Safari), (Graphics look nice):
\[Log\] INFO:GRAPHICS: Installed graphics device ‘ADAPTER_FAMILY_OPENGL’ (dmloader.js, line 904)
\[Log\] INFO:ENGINE: Defold Engine 1.11.1 (1ba9e1a) (dmloader.js, line 904)
\[Log\] WARNING:DLIB: No territory detected in language string: “ru” (dmloader.js, line 904)
\[Log\] INFO:PROFILER: Skipped ProfilerJS profiler due to setting profiler.performance_timeline_enabled (dmloader.js, line 904)
\[Warning\] WebGL: non-portable extension enabled: WEBGL_polygon_mode
\[Log\] INFO:GRAPHICS: Device: OpenGL (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: Renderer: WebKit WebGL (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: Version: OpenGL ES 3.0 (WebGL 2.0) (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: Vendor: WebKit (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: Extensions: (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_clip_control (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_color_buffer_float (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_color_buffer_half_float (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_conservative_depth (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_depth_clamp (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_float_blend (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_polygon_offset_clamp (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_texture_compression_bptc (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_texture_compression_rgtc (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_texture_filter_anisotropic (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: EXT_texture_norm16 (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: KHR_parallel_shader_compile (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: NV_shader_noperspective_interpolation (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: OES_texture_float_linear (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_blend_func_extended (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_clip_cull_distance (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_compressed_texture_astc (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_compressed_texture_etc (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_compressed_texture_etc1 (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_compressed_texture_s3tc (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_compressed_texture_s3tc_srgb (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_debug_renderer_info (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_debug_shaders (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_lose_context (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_multi_draw (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: WEBGL_polygon_mode (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_clip_control (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_color_buffer_float (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_color_buffer_half_float (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_conservative_depth (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_depth_clamp (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_float_blend (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_polygon_offset_clamp (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_texture_compression_bptc (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_texture_compression_rgtc (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_texture_filter_anisotropic (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_EXT_texture_norm16 (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_KHR_parallel_shader_compile (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_NV_shader_noperspective_interpolation (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_OES_texture_float_linear (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_blend_func_extended (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_clip_cull_distance (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_compressed_texture_astc (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_compressed_texture_etc (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_compressed_texture_etc1 (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_compressed_texture_s3tc (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_compressed_texture_s3tc_srgb (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_debug_renderer_info (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_debug_shaders (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_lose_context (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_multi_draw (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: GL_WEBGL_polygon_mode (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: Context features: (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: CONTEXT_FEATURE_MULTI_TARGET_RENDERING (dmloader.js, line 904)
\[Log\] INFO:GRAPHICS: CONTEXT_FEATURE_TEXTURE_ARRAY (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/UI Sprites/MenuUI.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/BasicRatLie.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/BasicRatSit.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/1/Room 1.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/2/Room 2.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/3/Room 3.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/4/Room 4.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/5/Room 5.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/6/Room 6.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/7/Room 7.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/8/Room 8.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/9/Room 9.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/10/Room 10.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/11/Room 11.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/12/Room 12.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/13/Room 13.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/14/Room 14.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
[Log] INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/OtherRats.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA) (dmloader.js, line 904)
Windows 11 PC (Google Chrome), (Graphics look nice):
INFO:GRAPHICS: Installed graphics device 'ADAPTER_FAMILY_OPENGL'
dmloader.js:904 INFO:ENGINE: Defold Engine 1.11.1 (1ba9e1a)
dmloader.js:904 WARNING:DLIB: No territory detected in language string: "ru"
dmloader.js:904 INFO:PROFILER: Skipped ProfilerJS profiler due to setting profiler.performance_timeline_enabled
dmloader.js:904 INFO:GRAPHICS: Device: OpenGL
dmloader.js:904 INFO:GRAPHICS: Renderer: WebKit WebGL
dmloader.js:904 INFO:GRAPHICS: Version: OpenGL ES 3.0 (WebGL 2.0 (OpenGL ES 3.0 Chromium))
dmloader.js:904 INFO:GRAPHICS: Vendor: WebKit
dmloader.js:904 INFO:GRAPHICS: Extensions:
dmloader.js:904 INFO:GRAPHICS: EXT_clip_control
dmloader.js:904 INFO:GRAPHICS: EXT_color_buffer_float
dmloader.js:904 INFO:GRAPHICS: EXT_color_buffer_half_float
dmloader.js:904 INFO:GRAPHICS: EXT_conservative_depth
dmloader.js:904 INFO:GRAPHICS: EXT_depth_clamp
dmloader.js:904 INFO:GRAPHICS: EXT_disjoint_timer_query_webgl2
dmloader.js:904 INFO:GRAPHICS: EXT_float_blend
dmloader.js:904 INFO:GRAPHICS: EXT_polygon_offset_clamp
dmloader.js:904 INFO:GRAPHICS: EXT_texture_compression_bptc
dmloader.js:904 INFO:GRAPHICS: EXT_texture_compression_rgtc
dmloader.js:904 INFO:GRAPHICS: EXT_texture_filter_anisotropic
dmloader.js:904 INFO:GRAPHICS: EXT_texture_norm16
dmloader.js:904 INFO:GRAPHICS: KHR_parallel_shader_compile
dmloader.js:904 INFO:GRAPHICS: NV_shader_noperspective_interpolation
dmloader.js:904 INFO:GRAPHICS: OES_texture_float_linear
dmloader.js:904 INFO:GRAPHICS: WEBGL_blend_func_extended
dmloader.js:904 INFO:GRAPHICS: WEBGL_clip_cull_distance
dmloader.js:904 INFO:GRAPHICS: WEBGL_compressed_texture_s3tc
dmloader.js:904 INFO:GRAPHICS: WEBGL_compressed_texture_s3tc_srgb
dmloader.js:904 INFO:GRAPHICS: WEBGL_debug_renderer_info
dmloader.js:904 INFO:GRAPHICS: WEBGL_debug_shaders
dmloader.js:904 INFO:GRAPHICS: WEBGL_lose_context
dmloader.js:904 INFO:GRAPHICS: WEBGL_multi_draw
dmloader.js:904 INFO:GRAPHICS: WEBGL_polygon_mode
dmloader.js:904 INFO:GRAPHICS: GL_EXT_clip_control
dmloader.js:904 INFO:GRAPHICS: GL_EXT_color_buffer_float
dmloader.js:904 INFO:GRAPHICS: GL_EXT_color_buffer_half_float
dmloader.js:904 INFO:GRAPHICS: GL_EXT_conservative_depth
dmloader.js:904 INFO:GRAPHICS: GL_EXT_depth_clamp
dmloader.js:904 INFO:GRAPHICS: GL_EXT_disjoint_timer_query_webgl2
dmloader.js:904 INFO:GRAPHICS: GL_EXT_float_blend
dmloader.js:904 INFO:GRAPHICS: GL_EXT_polygon_offset_clamp
dmloader.js:904 INFO:GRAPHICS: GL_EXT_texture_compression_bptc
dmloader.js:904 INFO:GRAPHICS: GL_EXT_texture_compression_rgtc
dmloader.js:904 INFO:GRAPHICS: GL_EXT_texture_filter_anisotropic
dmloader.js:904 INFO:GRAPHICS: GL_EXT_texture_norm16
dmloader.js:904 INFO:GRAPHICS: GL_KHR_parallel_shader_compile
dmloader.js:904 INFO:GRAPHICS: GL_NV_shader_noperspective_interpolation
dmloader.js:904 INFO:GRAPHICS: GL_OES_texture_float_linear
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_blend_func_extended
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_clip_cull_distance
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_compressed_texture_s3tc
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_compressed_texture_s3tc_srgb
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_debug_renderer_info
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_debug_shaders
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_lose_context
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_multi_draw
dmloader.js:904 INFO:GRAPHICS: GL_WEBGL_polygon_mode
dmloader.js:904 INFO:GRAPHICS: Context features:
dmloader.js:904 INFO:GRAPHICS: CONTEXT_FEATURE_MULTI_TARGET_RENDERING
dmloader.js:904 INFO:GRAPHICS: CONTEXT_FEATURE_TEXTURE_ARRAY
INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/UI Sprites/MenuUI.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/BasicRatLie.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/BasicRatSit.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/1/Room 1.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/2/Room 2.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/3/Room 3.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/4/Room 4.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/5/Room 5.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/6/Room 6.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/7/Room 7.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/8/Room 8.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/9/Room 9.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/10/Room 10.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/11/Room 11.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/12/Room 12.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/13/Room 13.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Tower Parts/Rooms Images/14/Room 14.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
dmloader.js:904 INFO:GRAPHICS: Transcoding: /Menu/Tower/Rats/Rats Images/OtherRats.texturec from 21 to 6 (TEXTURE_FORMAT_RGBA_BC7 -> cTFBC7_RGBA)
Unfortunately, I can’t check the developer console on the rest of the devices I wrote about above, as I don’t have them on hand right now.