# Collision of factory objects not working(SOLVED)

**URL:** <https://forum.defold.com/t/collision-of-factory-objects-not-working-solved/6484>\
**Category:** Bugs\
**Created:** [March 19, 2017, 9:20am UTC](https://forum.defold.com/t/collision-of-factory-objects-not-working-solved/6484 "2017-03-19T09:20:48Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![d954mas](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/d954mas/32/5401_2.png) [@d954mas](https://forum.defold.com/u/d954mas)\
**Post date:** [March 19, 2017, 9:20am UTC](https://forum.defold.com/t/collision-of-factory-objects-not-working-solved/6484/1 "2017-03-19T09:20:48Z")

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I have a factory. Factory produce go with a collision object. When i try to collide with object from factory colliding not work. But when i add go to collection, collision working.

 ![](https://forum-defold.b-cdn.net/uploads/default/original/2X/7/73bfd7f86ad1b2a88bd1a4058b42cd2337d6fd86.png)

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**Author:** ![britzl](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/britzl/32/23_2.png) [@britzl](https://forum.defold.com/u/britzl)\
**Post date:** [March 19, 2017, 12:02pm UTC](https://forum.defold.com/t/collision-of-factory-objects-not-working-solved/6484/2 "2017-03-19T12:02:38Z")

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Could it be that the factory is in a collection loaded with a collection proxy and the things it is trying to collide with isn’t part of this collection? Read about physics worlds [here](http://www.defold.com/manuals/collection-proxy/#_worlds).

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**Author:** ![d954mas](https://forum-defold.b-cdn.net/user_avatar/forum.defold.com/d954mas/32/5401_2.png) [@d954mas](https://forum.defold.com/u/d954mas)\
**Post date:** [March 19, 2017, 12:25pm UTC](https://forum.defold.com/t/collision-of-factory-objects-not-working-solved/6484/3 "2017-03-19T12:25:41Z")

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Thanks,move object to same colletion.All working

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**Author:** ![Stormbringari](https://forum-defold.b-cdn.net/letter_avatar_proxy/v4/letter/s/b9e5f3/32.png) [@Stormbringari](https://forum.defold.com/u/Stormbringari)\
**Post date:** [January 30, 2025, 8:52pm UTC](https://forum.defold.com/t/collision-of-factory-objects-not-working-solved/6484/4 "2025-01-30T20:52:16Z")

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![imagen](https://forum-defold.b-cdn.net/uploads/default/original/3X/4/0/402f2f938e97ac90b3eead317ddb1bc8516df0fa.png)  
oooh, i am having the same problem but with a game object tilemap spawned with the factory and the player\_factory that spawns the player go. they don’t seem to collide, the main node on the image is spawned with a collection proxy so for the gui to get input i had to add on the go root acquire input focus. but i have a small print on my player and it is getting messages and inputs but not collision messages, just DEBUG:SCRIPT: player getting messages hash: [animation\_done] table: 0x0240e3a83ee0 url: [game:/instance1#sprite], any help please ?

edit, i don’t know what happened but i just roll back to a yesterday commit and got it working again, have no idea what was the problem.
