Collision component not working, objects don’t collide

Hello, today I tried to create a simple project to test collisions, but they don’t seem to be working properly in Defold. Since I’m new to the engine, I couldn’t figure out whether the issue is on my side or not. I’m sharing both the project and the log here.

collision issue.zip (624.9 KB)

Did you enable physics debugging?

Are the collision shapes where you expect them to be?

1 Like

My issue was related to positioning. Since I moved the tilemap instead of the GameObject within the collection, the collision shifted.Thank you for your help. These issues happened because I forgot to use the physics debug, I’m sorry.

1 Like

Happy to see that you figured out what was wrong! When in doubt, debug! The physics debugger is a lifesaver!

1 Like