Hello, today I tried to create a simple project to test collisions, but they don’t seem to be working properly in Defold. Since I’m new to the engine, I couldn’t figure out whether the issue is on my side or not. I’m sharing both the project and the log here.
My issue was related to positioning. Since I moved the tilemap instead of the GameObject within the collection, the collision shifted.Thank you for your help. These issues happened because I forgot to use the physics debug, I’m sorry.