I put the C++11 support in game.appmanifest, which is specified in game.project:

But when I make ios bundle,it takes the following error:

Any ideas?
I put the C++11 support in game.appmanifest, which is specified in game.project:
Well, the error says what the problem is: "-std=c++11 is not allowed with Objective-C"
I think what’s needed is to finally implement different flavors of the flags
variable. (i.e. cflags, cxxflags, ccflags, objcflags and so on)
I created ticket DEF-3843 for this. Eta unknown.
Can I ask, what do you need C++11 for in this case? Perhaps we can find a workaround?
There is several extensions in my project.Some of them use the C++ lambda.In the beginning, I put -std=c++11 to every extension’s ext.manifest, It can compile.Now I move the -std=c++11 to the game.appmanifest.
Well, it seems one of the extensions uses Objective-C and didn’t have C++11 previously?
I don’t think so.Because if I turn off some extensions(by renaming ext.manifest to ext11.manifest),It can build.And the other extensions have Objective-C
I notice that one extension has a .m, not .mm, I think this is the reason of the error