I’ve tried to create a shader file by Materials Manual File -> New … -> Script File.
It’s no possible.
Defold Editor 1.2.96, macOS Sierra.
I’ve tried to create a shader file by Materials Manual File -> New … -> Script File.
It’s no possible.
Defold Editor 1.2.96, macOS Sierra.
Could you describe what happens when you try it? I think it should be possible to first create a “Script File” (just name it temp.script
), then after it has been created rename it to something.fp
or something.vp
.
I’m sorry. It’s my mistake.
You have to create .script file first, then rename .script to .fp.