Cannot create shader file in Defold 1.2.96 (SOLVED)

I’ve tried to create a shader file by Materials Manual File -> New … -> Script File.
It’s no possible.

Defold Editor 1.2.96, macOS Sierra.

Could you describe what happens when you try it? I think it should be possible to first create a “Script File” (just name it temp.script), then after it has been created rename it to something.fp or something.vp. :slight_smile:

I’m sorry. It’s my mistake.
You have to create .script file first, then rename .script to .fp.

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