Can a collision object have two groups?

I am trying to make a game, and I want the game object to be able to get picked up by the mouse, and it can get picked up. But if I change the group I would need to add a mask to the mouse object and I want all of the objects that can get picked up to have the same group, so it would be: ground, object or something like that.

The reason I’m asking is because I tried and I couldn’t do it and I thought someone figured out a way to do it anyway.

A collision object can only belong to one group. You need to add another collision component with the other group.


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