How do I keep a camera’s bottom left corner aligned with a map’s origin while using a fixed projection? I have the camera object set to position itself at 1/4 the game view’s width and height, and that works at first when I build the project, but it becomes misaligned after I resize the window.
Edit: Never mind, I figured out which Defold Orthographic settings will do what I’m trying to do. It works fine now.