Build specific assets profiles?

Hello!

I was wondering if there is any way, or is in the plan, to have build specific assets?
For example smaller or more compressed images/sounds depending on the type of build (desktop vs mobile vs web)?

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Well, we do want more pipeline options further down the road, but so far nothing specific is planned in that regard. We’ll focus on editor extensions first (which allows you to do some things along this road).

As for textures, perhaps you have not seen our support for texture profiles? These are exactly for the purpose you mentioned:

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Thanks!

yes, I know about texture profiles. I was mostly looking at audio because it is more difficult to compress without artifact, and there is no control over that yet.

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You can use fmod + fmod studio to generate mobile friendly audio banks quickly and easily then copy the right files into your project folder when running bundle scripts.

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